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 Overview & History
of the WWILD Team concept

What is an Interactive Module?

What are they and how are they used

WWILD Team Concept Paper
by Lloyd Rieber

The Best Archive
of Graduate Student Multimedia

Email Lloyd Rieber if you have questions or comments about this web site.



World Wide Interactive Learning Design

What is an Interactive Module?

Interactive modules can take many forms, but generally have the following few characteristics:

  • Very interactive, with little emphasis on explanation; typical modules will include games, simulations, and drills.
  • Generalizable and flexible, so as to be used by teachers and students with greatly varying needs.
  • Relatively short, with the interaction lasting between 2 and 20 minutes.
  • Relatively small in size for easy and quick transmission over the Internet to the average user.
  • Designed to run via a web browser with technologies such as Java, Javascript, or plug-ins (such as Shockwave); however, modules designed to be downloaded and installed on user’s hard drive should not necessarily be excluded.
  • Installed on stable and well-maintained servers, so that access to them is reliable.
  • Subject matter domains may be related to any context or need, such as traditional school subjects, corporate training, home improvement, etc.

Similar to any reusable learning object, it is very important to understand that interactive modules are not web-based lessons, but instead offer experiential learning opportunities as part of a lesson. Interactive modules are meant to be used in creative ways by teachers, parents, and students -- in ways that the original designer may have never anticipated.

Probably the best way to understand the structure and scope of an interactive module is to review some examples. Perhaps the best examples to found on the web are the dozens of activities found at

There are two types of contributions to the WWILD Database:

  • An interactive module that you found on the Internet for the database, but you did not design it yourself.
  • An original interactive module that you designed that would like to be included in the database. (Click here to read the Designer Agreement.)

Please do not recommend or submit an interactive module unless you feel it is of sufficient quality. Before submitting a module, it is also recommended that you search the database to see if it has already been submitted by someone else.